Most people would say that Tetris is a wonderful and clever game - and as easy as it is to learn and play it, it's pretty hard to master. All one had to do was to place some shapes in some certain order so as to complete a kind of line that is automatically cleared, as if you were building puzzles from the very scratch, but each puzzle felt a little different. It was very understandable to new players and made people addicted to such an extent that it invaded their very dreams. Even with several different versions which have come in the past two decades or so, the original portable release was just as playable then as it is today.
2. Pokémon series Game Boy games
First Release: September 28, 1998 (Blue/Red),
Considering Pokémon's very long-lasting success, it is hard to imagine that there could exist a time when people thought this crazy Japanese critter catcher was just a passing craze. Whether one started with original Blue and Red release, or even later with Crystal, Yellow, Gold, Silver, or the myriad several other additions on the series, at a point in your life you have likely felt an urge to catch all of them.
3. The Legend of Zelda Game Boy games: Link's Awakening
First Release: August 1993
Link's Awakening might be a rarity in the extent that it does not feature Triforce or Princess Zelda, but that does not detract one from the game's own overall quality. Immediately after waking up some shores of some mysterious place named Koholint Island, Link starts a puzzle-filled challenge to collect a number of musical instruments that would awaken the huge sleeping Wind Fish and allow him to get to escape the Koholint Island. A 1998 DX version release updated this game's graphics as well as expanded the quest and challenge with exclusive color-based dungeons. The game was so influential that Nintendo released the title covers as the initial entry in the 3DS' virtual console.
4. Metal Gear Solid Game Boy games
No, we are not talking about the current PlayStation title that has redefined most action games; this was the version Konami created and built specifically for the Nintendo's portable. Having a place in any other alternate timelines, this is a more direct sequel compared to the initial Metal Gear created by NES, plus it takes a more similar approach with 2D gameplay. Still, it got to pick up a few other tricks from the big PS title, including about all of the dangerous weapons plus other new stealth enhancements for instance moving the video camera to look wide and around the corners.